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описание
Nekki is a game development studio with over 20 years of experience. It creates games for mobile, PC, and consoles, focusing on product quality and player experience. Its Shadow Fight series and Vector have been downloaded over 1 billion times, and it is building new titles, including SPINE and Fight Me. SPINE is a third-person beat’em-up made with Unreal Engine 5 and centered around cinematic gun-fu shootouts.
задачи
Collaborate with other level designers on the game design team to develop levels according to project design requirements
Create location blockouts in the game and own the level creation process through finalization
Handle technical setup and scripting of levels
Place objects within locations and assign technical designers and developers tasks to create scripts for interactive objects
Analyze level design in reference games
Create requirements for level design tools
требования
Proficient in Unreal Engine 5
Understand level design principles in action games, including cover placement and points of interest
Understand how game design influences level design, including how levels interact with character abilities
Provide a portfolio showcasing level design work, such as professional projects, custom game maps, or mods